﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Babylon.Animations
{
    /// <summary>
    /// Treat a normalized value [0-1] to affect the acceleration / decelaration of an animation
    /// 0 is the start of the animation
    /// 1 is the end
    /// </summary>
    /// <param name="normalizedValue">normalized value from 0 to 1</param>
    /// <returns></returns>
    public delegate float EasingFunction(float normalizedValue);
}
